AI Insights · Timothy · July 2025
Top Down Games Performance in Latin America: Q2 2025
Explore the performance trends of top down games on a unified platform in Latin America during Q2 2025, with insights into downloads, revenue, and active users.
In the second quarter of 2025, the top down games category on a unified platform in Latin America showcased varied performance trends, as reported by Sensor Tower.
Brawl Stars from Supercell experienced fluctuations in weekly revenue, starting at approximately $825K at the end of March and peaking at $991K in late April. Weekly downloads saw a rise mid-quarter, reaching around 283K, while active users showed a slight decline from 14.7M to 14.1M by the end of June.
Pokémon TCG Pocket by The Pokemon Company had a notable revenue spike of $614K in late April. Downloads began at 253K in March but gradually declined to 105K by the end of June. Active users also decreased from 3.5M to 2.4M throughout the quarter.
Clash Royale showed growth in both revenue and active users. Revenue increased from $237K in March to $371K by June's end. Downloads rose consistently, reaching 270K in the final week. Active users saw a significant increase from 13.5M to 17.5M.
Travel Town - Merge Adventure maintained a steady revenue stream, peaking at $308K in the last week of June. Downloads fluctuated, with a high of 76K in late May. Active users remained stable, ending the quarter at approximately 353K.
Mobile Legends: Bang Bang from MOONTON experienced a revenue peak of $482K at the start of the quarter. The game saw a surge in downloads in late April with 366K, though this number decreased to 114K by June's end. Active users fluctuated slightly, ending the quarter at around 2.3M.
These insights highlight the dynamic nature of the mobile gaming market in Latin America. For more detailed data and analysis, visit Sensor Tower.